Saturday, February 6, 2010

iTunes Web Previews Now Live for Apps, Too


Apple’s .itms links are either the scourge of the universe, or a very handy little shortcut to getting at iTunes content, depending on who you ask and what mood they happen to be in. My personal policy is always to give people fair warning (warning: this Pastebot link opens iTunes) when I’m linking to the iTunes store, to prevent unexpected program launches when they might not be most convenient.

Recently, Apple introduced preview launch pages for its iTunes musical content. The new pages, which replace the boring “iTunes is launching, please wait” dialog that used to appear, provide basically a snapshot of what you’ll find when that iTunes icon eventually stops bouncing and you’re taken to the relevant page on the iTunes store. And now iPhone apps have received the same treatment.

The launch page you now receive when you click App Store links looks pretty much exactly like what you’ll see in iTunes itself. Product description, recommended apps, screenshots and user reviews — it’s all there. Apple also benefits by providing you with the Apple web site’s top navigation bar, so that customers clicking through are now also potentially rerouted towards the company’s other products and offerings.

Is the web preview a good idea? I guess so, especially for Apple’s new customers, who might be confused or put off by links that just open an application on their computer with little or no explanation. And it’s good for Apple, as I’ve just mentioned, since it acts as a kind of light up-selling tool. But as an experienced user who doesn’t appreciate being sold to when I’m already trying to buy something, I see little point in the entire iTunes Preview concept.

Not that it’s completely without merit. In fact, there’s a very simple way to make the whole thing extremely useful and get rid of the annoyance that some feel when inadvertently clicking .itms links. I’m talking about just using iTunes Previews, without the simultaneous opening of iTunes itself. This is one of the few times I will actually advise the implementation of a user interface element that actually adds a step instead of taking one away, but in this case it just makes sense.

The launch pad tells you everything you need to know, since it literally contains all the information available on the item’s iTunes store page. Let us as customers pause there, reflect, perhaps preview songs, etc. and click through to other app previews, and then provide a link to open iTunes. I suspect even just the sense of agency this will allow consumers will help boost actual purchase numbers. And Apple still gets the chance to up sell using the navigation bar. Everybody wins.

2010 iPhone may pack 720p video capture

A further hunt through the same iPhone 3.2 SDK that discovered a new iPhone codename has unearthed an indicator that the Apple smartphone will also get 720p video playback and possibly capture. The MediaValidator preferences list file for the now allows videos as wide as 1280 pixels and a total 921,000 pixel count, or enough to match the 1280x720 resolution of 720p. It similarly recognizes the AVC 3.1 codec profile necessary to allow 720p footage.

Speculation on Engadget's part leads the site to believe that this will support video recording on the future iPhone, although whether will come about isn't immediately certain. Outside of the SDK discovery, the strongest sign is a report of the iPhone getting a 5-megapixel camera for its 2010 update. The higher resolution isn't necessary by itself to capture HD, but it helps get these resolutions more easily and often comes along with behind-the-scenes image processing improvements to improve encoding and decoding video.

HD is already poised to be a staple of Apple's handhelds this year as the iPad can already play 720p videos. The company isn't the first, as phones like Samsung's i8910 (Omnia HD) and several others could play and in some cases record 720p, albeit usually at low bitrates.

SlingPlayer Mobile


Yesterday, AT&T announced that it had finally decided to allow Sling Media's SlingPlayer Mobile to stream video over the carrier's 3G network. As part of the announcement, AT&T claimed that it had "worked with" Sling Media to develop a version of the application that was optimized for performance on AT&T's network. Early reports on the approval also included specific quotes from AT&T Mobility CEO Ralph de la Vega claiming that Sling Media had modified the application in response to AT&T's requests.

"The key for us is Sling Media was willing to work with us to revise the app to make it more bandwidth sensitive, "Ralph de la Vega, president and CEO, AT&T Mobility and Consumer Markets, said in a statement. "They made important changes to more efficiently use 3G network bandwidth and conserve wireless spectrum so that we were able to support the app on our 3G mobile broadband network."
De la Vega's statements, however, no longer appear in AT&T's official press release, and Ars Technica has heard from Sling Media, which claims that it did not work with AT&T on the application's approval.

"We didn't change anything," Sling Media's John Santoro told Ars. "AT&T never discussed any specific requirements with us."

Santoro explained that SlingPlayer Mobile has always contained code to adapt the stream quality to the given network conditions. AT&T has been in discussions with Sling since it was first released last year, but AT&T never asked the company to make specific modifications. No changes were made to the app's 3G streaming capabilities between its being barred from AT&T and now.
Sling Media's claims and AT&T's apparent backtracking suggest that AT&T may simply have decided either that SlingPlayer Mobile's video streaming would no longer place an excessive burden on the carrier's network or that its continued refusal to allow such streaming was simply indefensible as expectations for wireless data networks have grown. Consequently, the carrier may have been looking to the SlingPlayer Mobile approval announcement as a venue to encourage future developers of bandwidth-intensive applications to reach out to AT&T to ensure from the very beginning that such applications are optimized for network performance.

Wednesday, June 17, 2009

iPhone 3GS and Software 3.0



Finally the wait is over for 3.0 and almost for iPhone 3GS! From first impressions and reading various reviews it has been worth the wait indeed.

I will list some of the main new features of 3.0 and of 3GS, a video is also below to show some of the new features of 3GS


Cut, Copy & Paste:-

Quickly and easily cut, copy, and paste text from application to application. Select entire blocks of web text with a tap. Copy and paste images from the web, too.


Landscape Keyboard:-

Want more room to type? Rotate iPhone to landscape to use a larger keyboard in Mail, Messages, Notes, and Safari.

MMS:-

Send MMS messages and include video, photos, audio, and contact info.2 Even tap to snap a picture or shoot a video right inside Messages.MMS support from AT&T coming in late summer.

Spotlight Search:-

Find what you’re looking for across your iPhone, all from one place. Spotlight searches all of your contacts, email, calendars, and notes, as well as everything in your iPod.

Voice Memos:-


Capture a memo, a meeting, or any audio recording on the go. Voice Memos works with the built-in iPhone microphone or with the mic on your headset.

Improved Calendar:-
Create meetings via Microsoft Exchange ActiveSync and subscribe to calendars with new CalDAV support.

Buy Movies, TV Shows, and Audiobooks:-


Download movies, TV shows, music videos, and audiobooks from the iTunes Store on your iPhone.

Enhanced Stocks App:-
Get more at-a-glance information and view charts in landscape.

Safari Improvements:-

Enjoy faster performance, autofill user names and passwords, and more.

Internet Tethering:-


Share your Internet connection with your laptop with Internet tethering via Bluetooth or USB.44. Tethering is not currently offered in the U.S. and some other countries. See your carrier for availability.

Stereo Bluetooth:-


Connect compatible Bluetooth stereo headphones, car kits, or other accessories.

Automatic Wi-Fi Login:-
Log in to a Wi-Fi hotspot and iPhone automatically logs you in when you connect again.

Sync Notes:-
Never leave a note behind. Now you can sync all the notes you write on your iPhone back to your Mac or PC.

Parental Controls:-


Decide what music, videos, and apps your kids can access.

iTunes Store Account:-
Create and log in to one or more iTunes Store accounts directly from your iPhone.5

YouTube Login:-
Log in to your YouTube account to save and sync bookmarks and rate favorites.

Shake to Shuffle:-
Give iPhone a shake and it shuffles to a different song in your music library.

New Languages:-


iPhone supports 30 languages and more than 40 keyboard layouts.

Mobile Me:-
Find your iPhone if you lose it and protect your privacy with Remote Wipe.

Run the Latest Apps:-
Run the next generation of iPhone apps, like peer-to-peer games1 and more.


For those of you that have been waiting to buy your first iPhone or just like to upgrade the following additional features you will get for your money

The Fastest iPhone Ever:-


The first thing you’ll notice about iPhone 3G S is how quickly you can launch applications. Web pages render in a fraction of the time, and you can view email attachments faster. Improved performance and updated 3D graphics deliver an incredible gaming experience, too. In fact, everything you do on iPhone 3G S is up to 2x faster and more responsive than iPhone 3G.

See speedtest between 3G v's 3GS v's Palm Pre performed by Cnet here, clear winner!

Video:-


Now you can shoot video, edit it, and share it — all on your iPhone 3G S. Shoot high-quality VGA video in portrait or landscape. Trim your footage by adjusting start and end points. Then share your video in an email, post it to your MobileMe gallery, publish it on YouTube, or sync it back to your Mac or PC using iTunes.

3-Megapixel Camera:-


The new 3-megapixel camera takes great still photos, too, thanks to built-in autofocus and a handy new feature that lets you tap the display to focus on anything (or anyone) you want.

Voice Control:-

Voice Control recognizes the names in your Contacts and knows the music on your iPod. So if you want to place a call or play a song, all you have to do is ask.

Compass:-

With a built-in digital compass, iPhone 3G S can point the way. Use the new Compass app, or watch as it automatically reorients maps to match the direction you’re facing

Click here to download 3.0

Tuesday, June 16, 2009

'Layar' Shows Augmented Reality Possibilities on iPhone 3G S

A new augmented reality app called Layar is making the rounds on the web as an example of what can be done with Augmented Reality. Layer via 9to5Mac) is described as the world's first mobile augmented reailty browser.

Layar shows you what is around you by displaying realtime digital information on top of reality through the camera of the mobile phone. Just flip through the directory of layers and find ATM's, bars, houses for sale, hotels and other cool stuff around you.

The app accomplishes this through the use of the Compass, camera and GPS embedded within the phone. The developer's video shows it running:

The app is first available for the Android devices but they are working hard on porting it to other platforms "with a prime focus on the iPhone 3G S.". The iPhone 3G S is the first Apple iPhone to contain a digital compass which is required for such applications.